Why do we need to incorporate STREAM in our teaching-learning methodology?
With NEP- 2020 laying great emphasis on the introduction of experiential learning across the science, mathematics, arts, social science, and humanities in preparatory stage (8-11), we are delighted to share that our team of experts have curated a wonderful STREAM based transdisciplinary model of learning, ensuring that all the essential learning outcomes are accomplished, keeping in mind the needs of the 21st century learners.
Through this model of learning, we will ensure the development of 21st century skills like thinking skills (critical thinking and innovation), collaborative learning, technology skills, communication and career learning. The content of the STREAM model focuses on holistic, inquiry, discovery and analysis based learning as outlined in the policy.
What is STREAM education?
STREAM, which integrates Science, Technology, Reading & Writing, Engineering, Arts, and Math, offers a dynamic approach to learning. By encouraging exploration, play, and problem-solving, it ignites natural curiosity in young learners. As they investigate and discover, a sense of accomplishment fuels their desire for deeper knowledge and critical thinking skills.
S is for Science
Young children are curious to know how the world works. They engage in scientific inquiry which includes making a hypothesis, observing, questioning, predicting, designing, experimenting and discussing. They often look for patterns and collect data to explore the work around them.
T is for Technology
Children are always intrigued by the cause and effect of processes and dabbling with simple tools such as pulleys, levers, scissors, ramps, etc. at a young age supports their cognitive development. For example: Adding a wheel below a large object makes it easier to move. It is a skill or craft that helps us produce something. It also includes methods, techniques and processes to achieve objectives and is not limited to electronic gadgets like phones and computers (ICT).
R is for Reading and Writing
These are essential prerequisite skills for learners. Integrating these skills seamlessly with the thematic challenges is the focus of our STREAM enabled curriculum. Engaging the learners in meaningful activities encourages them to understand the relevance of reading and writing in their lives.
E is for Engineering
Engineers apply science, math and technology to design, craft, build, innovate or create. During play, children build railway tracks with blocks, construct a cardboard fort or assemble pieces together to construct a model. As they ask themselves meaningful questions and find answers to problems, they are developing engineering skills. For example: Designing and constructing a model of the enclosure for an animal in the zoo.
A is for Arts
Active and self- guided discovery is prerequisite for innovation and critical thinking. Children love to engage in music, dance, drama, art and craft. Art is nothing but a sensorial experience. Early experiences with creative arts support social, emotional and cognitive development. The ability to express freely and act in a socially appropriate manner comes easily to children, along with self regulation and collaboration, when they are engaged in creative expression.
M is for Math
Children explore math everyday by estimating and using these concepts in real life situations. Math is an integral part of everyday life. Integrating math in real life situations enhances their critical thinking and problem solving skills.